projects
creating possiblities
MAZEIT is a joystick-controlled interactive maze system where digital input drives real-world motion, allowing users to guide a ball through a dynamically tilting labyrinth in real time.
XTRAY is a compact dental desk companion that combines a pen holder, note tray, card holder, phone stand, and built-in X-ray viewing light into one seamless everyday workspace object.
Brahmagiri is a kinetic storytelling model inspired by a reimagined Jataka tale, capturing an intense chase between a mother cheetah and a leopard through expressive mechanical motion.
MAZEIT 2 is a large-scale collaborative wooden labyrinth that transforms maze-solving into a shared physical experience. Using a dual-axis mechanical movement system controlled by two users, the installation encourages teamwork, coordination, and interaction through purely physical gameplay.
Shield is a furniture design project focused on creating a multi-functional workstation tailored to my personal workflow. It explores how a desk can evolve beyond a static surface into an adaptive environment that supports digital work, electronics prototyping, and physical making within a single cohesive system.
ANGRYBINS is a classroom intervention that rethinks how students interact with waste. Instead of treating disposal as a routine or forced action, the project transforms it into something engaging and interactive by combining gamification, character design, and upcycled materials.
DUALPACK is a multifunctional gym bag developed through a material-driven design process using discarded textile waste. Designed to seamlessly switch between backpack and duffle modes, it combines adaptability, sustainability, and everyday usability within a single form.






